War thunder rocket aiming

The AGM-12B Bullpup is an American manually guided air-to-ground missile. It was introduced during Update 1.79 "Project X" . The AGM-12B, also known as ASM-N-7a, was created in 1960 as an upgrade from the test series ASM-N-7 and was named officially as AGM-12B in 1962. The AGM was powered by a Thiokol LR58-RM-4 liquid propellant …

War thunder rocket aiming. I really enjoy playing it. The bmp is bigger but better in my opinion, as it has a main gun with a good heat round. If this is where your cursor slows down on a target or follows it, I can't stand that. Aim-assist is available on PC also with just a single keybind, but we need a successful lock to make it work. Weird.

Hey guys, I often like to try and help my team by switching to SPAA when the enemy has planes. However, I suck at aiming. I've tried using the fastest velocity ammo and waiting for planes to be in my effective range but sometimes (notably in the Ostwinds) I can fire off all my ammo without hitting anything.

The Pr. 35, or Mirka-class, was a class of light anti-submarine frigates that were built in the mid 1960s for the Soviet Navy. They were the successor to the Petya-class (Pr. 159) light frigates. The role of this ship was the same as the Petya-class, Anti Submarine Warfare and patrol in shallow waters. It featured the exact same firepower but ... Sep 13, 2017 · You have to aim the gun with the gun sight/scope at the correct angle using the marks on the sight. There is no satellite or drone camera with a highlighted area where the shell will land. Unless you are in arcade. In that case the cross is where your shell will land if your tank is on flat ground. Too true, way to true. Realistic Aiming. Hi. This short clip is from game called GHPC and as you can probably see the aiming there is way more realistic compared to WT, its way more …3) Vertical aiming adjustment is not very obvious in RB, so often people will keep shooting at 4+km when their target moved much closer. 4) When a ship lists due to turning, the guns might be jerked upwards for a while, unable to shoot in some directions. Basically the system needs a ton of work and simplification to be effective and engaging. The RP-3 rocket (early and late models shown, scale is approximate) The RP-3, also known as the 60-pounder rocket due to their Semi-Armour Piercing (SAP) warhead. This rocket was developed by the British military during World War II. In the game, these rockets are the backbone of many of the Royal Air Force's aircraft when fighting against both ...

The war is over. The one between me and the scale, the aging process, the fridge, the mirror, my wrinkles, my cellulite, my thunder thighs, my calloused knees and feet,... Edit Your Post Published by jthreeNMe on July 7, 2021 The war is ove...As rockets fire from the wings each impact will be slightly left or right of your target reticle due to closing distances and wing mounts you'll need to adjust. This matters with the smaller splash radius of the allied rockets. With practice, you can get used to aiming slightly off-target, and killing pillboxes or tanks with a single rocket.Your vehicle could be moving in a slightly different direction than where your nose is pointing. To see that deviation. Press F4, and you'll see the prograde marker and the direction your nose is pointing. Only launch the rocket if these two are on top of each other. _mosquitoe • 2 yr. ago. That's the neat part.The Ballistic Computer is a system found on some modern aircraft and helicopters used to aid the player in the delivery of unguided air-to-ground munitions. There are two key functions of the ballistic computer: Constantly Computed Impact Point (CCIP) and Constantly Computed Release Point (CCRP). CCIP continually calculates where munitions will ... F3D-1 (BR 7.0) F-84B (BR 7.3) F-84G (BR 7.7) PV-2D (event premium, BR 3.3) All of these carry at least two Tiny Tims, however the F7F-3 and AU-1 can carry three at a time. You may also want to consider planes that can only carry Tims, and those that can carry additional ordnance alongside them: F7F-3 (2x Tims, 1x 1000lb) AD-2 (2x Tims, 12x HVAR ...The short version: Come in at a steep attack angle and aim slightly beyond the target. Release your rockets as close as possible to the target while still leaving room to pull out of your dive. Some WT-specific advice: Max weapon maintenance ASAP. Rocket dispersion without maxed WM is absolutely abysmal. With maxed WM it's merely very awful. Minni Maus part 2, making suspension arms. (feel free to ask any questions you have in the comments) 1 / 20. Finished suspension arm. 176. 30. r/Warthunder. Join.

The short version: Come in at a steep attack angle and aim slightly beyond the target. Release your rockets as close as possible to the target while still leaving room to pull out of your dive. Some WT-specific advice: Max weapon maintenance ASAP. Rocket dispersion without maxed WM is absolutely abysmal. With maxed WM it's merely very awful. #1 Patriot03 Nov 5, 2015 @ 11:12am Originally posted by Tankfriend: You don't. All you can do is to fire a shot, then aim higher or lower to adjust for the range. Keep repeating until you hit something or run out of ammo.It can now only be obtained via the War Thunder Market . The RBT-5 is a regular BT-5 with mounts on the side of the turret to hold two 250 kg TT-250 "tank torpedo" rockets. These large calibre rockets are hard to aim as they're angled upwards but can destroy almost anything it hits. This tank is quite unique. It has virtually no armour, weighs ...💥 Play War Thunder for Free Now: https://wt.link/play4freeYTIn this episode:• Pages of History: an adventure of the Tokyo Express;• Tips & Tricks: different...

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A tutorial on how to use MCLOS Missiles. Comment on my video if you have any questions.Download War Thunder here: https://warthunder.com/enIn the flight controls, change cockpit sight to a hotkey. And you'll cycle thru each sight (gun, bomb, ccip, ccrp). And on the top left side by your airspeed and bomb count you'll see CCIP/CCRP activated. Now each plane is a bit different as far as how it looks, but they function pretty much the same. Looking through your HUD with CCIP you ... FuriousFlamingo_YT =TURNY= • 3 yr. ago. If it has missiles yes, if it has guns no. Pussrumpa Screw it,I'll be back when it's Gripen time, maybe. • 3 yr. ago. Aim-assist is available on PC also with just a single keybind, but we need a successful lock to make it work. Weird. Now, i'm not an expert on the matter and certainly not very knowledgeable either, but my take on it is: The beacon on the back of the missile is being "seen" by the guidance system on the launching platform, which then takes the beacons position relative to the point it's aiming at, and gives corrective guidance.This complete guide to air to air missiles in War Thunder goes over basic missile concepts, guidance types, keybinds, and how to use them in the game. The id...

Mission แบบกดนู่นนี่ได้https://live.warthunder.com/post/849119/en/Mission แบบเลือกได้ทุกลำที่ ...Helicopters unguided rockets aiming. I started to play again with helis but its looks like they changed something with aiming. I remember when i played with the AH-1G the rockets were accurate but now they are not even close to where i aimed. They are like far above from the reticle. Is there a reason for it? with the uh1b (jpn) i had the same ...Options: -Learn to aim so that one rocket will hit and one will miss. However, you'll need to hope that Comrade Stalin does not hear of this practice, as it is very wasteful to spend two rockets and only hit one target. -Fire at two tanks at the same time (is only a matter of firing discipline to find targets at suitable distance from each other).You have to take into account your own attack angle, which is what the arrow is for. Aim with the II, remember it's following the arrow path. The rest is just about your crew level …Options: -Learn to aim so that one rocket will hit and one will miss. However, you'll need to hope that Comrade Stalin does not hear of this practice, as it is very wasteful to spend two rockets and only hit one target. -Fire at two tanks at the same time (is only a matter of firing discipline to find targets at suitable distance from each other).Thunder Tier One. Tiny Tina’s Wonderland. Titanfall 2. Tom Clancy’s The Division. Tom Clancy’s The Division 2. Tom Clancy’s The Division Heartland. ... Zombie Army 4: Dead War. AimJunkies offers mods and cheats for many different games and genres. From FPS games to flying planes, AimJunkies has you covered!It's the maximum angle at which the rocket will come off the launch rail. A delta angle of 0 would be a laser - perfectly straight. A delta angle of 90 would come off the launch rail sideways. Note that it's a maximum angle. A maxDeltaAngle of 90 can still result in a perfectly straight shooting projectile - it's just very unlikely. The calculated solution with the green chevron is only correct at the instant it’s given and is at the center of the target. If your ship is rolling, where you aim and where your shots will land (oval with line) might not align. If you want to follow the solution position the oval over the chevron not your reticle. In some cases, aiming at the area of the track deliberately is doable to attack the weaker belly and side armour of the tank. Very lightly-armoured vehicles can be critically damaged if the rocket lands around maximum of 3 m from target. So aim carefully and hope the rocket connects close enough to destroy the enemy. Pros and cons. Pros:Los juegos bélicos tienen un gran potencial en lo que al formato MMO (Massive Multiplayer Online) se refiere. La prueba la tenemos en War Thunder, un juego tipo simulador de …

Head-Up Displays (HUD) 5 March 2021 Development. As we continue to implement the impressive capabilities of modern military equipment in War Thunder, today we would like to tell you about a further development of aircraft aiming and pilot assistance systems. The HUD - a device that is an integral part of any modern military aircraft, has …

The Combat Vehicle, Anti-tank, Improved TOW Vehicle, M901 is a squadron rank VI American tank destroyer with a battle rating of 7.7 (AB) and 8.0 (RB/SB). It ...ROCKETMAN - How to use rockets ( War Thunder 2021 guide)In this guide I aim to demonstrate how to best use unguided world war 2 rockets in War Thunder and gi...Can't hit your bombs? You came to the right place! Your suffering ends today.Love my stuff? Maybe you learned something? Buy me a coffee! https://ko-fi.com/w...Jul 8, 2022 · This complete guide to air to air missiles in War Thunder goes over basic missile concepts, guidance types, keybinds, and how to use them in the game. The id... Description. Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.FuriousFlamingo_YT =TURNY= • 3 yr. ago. If it has missiles yes, if it has guns no. Pussrumpa Screw it,I'll be back when it's Gripen time, maybe. • 3 yr. ago. Aim-assist is available on PC also with just a single keybind, but we need a successful lock to make it work. Weird.Depends on the rocket trajectory and how much it drops, since a lot of rockets drop so fast you'd have to aim to the sky while using the ranging sight, I usually do a mix of aiming with the rocket sight and adjusting by eye accordingly to the splash. Generally speaking a lot of those rockets launchers and mortars were developed for close range ...The J-7E (Chinese: 歼-7E型歼击机; unified NATO codename: Fishcan) is a heavily-modified model of the MiG-21 series and one of the current support fighters of the PLAAF. The design of a double-delta J-7 was demanded not only by foreign customers, but also by the PLAAF themselves, where the jet would be the replacement of the bulk of J-6s in ...Your vehicle could be moving in a slightly different direction than where your nose is pointing. To see that deviation. Press F4, and you'll see the prograde marker and the direction your nose is pointing. Only launch the rocket if these two are on top of each other. _mosquitoe • 2 yr. ago. That's the neat part.ROCKETMAN - How to use rockets ( War Thunder 2021 guide)In this guide I aim to demonstrate how to best use unguided world war 2 rockets in War Thunder and gi...

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Beyond their rocket range, their rapid fire guns will often take out your guns or set you on fire long before you can do any serious damage. If you go into armor viewer, it'll say that destroyer guns can penetrate their hull but in practice, you'll often hit nothing and due to a destroyer's long reload, the SKR will disable you before you can hit them again.General info Testing the Tiny Tim rocket against a 3-inch armoured target. The Tiny Tim was a massive rocket weighing around 1,285.3 lbs (583 kg) and could only effectively be carried by more stout fighters, dive-bombers and attackers/medium bombers.Rocket launchers; Wheeled ground vehicles; ... The Shooting Range #125 - Tactics & Strategy section at 09:48 discusses using your suspension while aiming. ... How to aim better - War Thunder Official Channel. The Shooting Range #39 - Special section at 04:30 discusses how tanks steer.In the flight controls, change cockpit sight to a hotkey. And you'll cycle thru each sight (gun, bomb, ccip, ccrp). And on the top left side by your airspeed and bomb count you'll see CCIP/CCRP activated. Now each plane is a bit different as far as how it looks, but they function pretty much the same. Looking through your HUD with CCIP you ...Thunder Tier One. Tiny Tina’s Wonderland. Titanfall 2. ... Zombie Army 4: Dead War. AimJunkies offers mods and cheats for many different games and genres.The advent of anti-tank missiles in War Thunder started in Update 1.59 "Flaming Arrows" with the introduction of various of vehicles mounting an anti-tank missile. Each country received one, and additional were added in future updates. Most are available through unlocks, with the British Strv-81 being premium. Beyond their rocket range, their rapid fire guns will often take out your guns or set you on fire long before you can do any serious damage. If you go into armor viewer, it'll say that destroyer guns can penetrate their hull but in practice, you'll often hit nothing and due to a destroyer's long reload, the SKR will disable you before you can ...It's the maximum angle at which the rocket will come off the launch rail. A delta angle of 0 would be a laser - perfectly straight. A delta angle of 90 would come off the launch rail sideways. Note that it's a maximum angle. A maxDeltaAngle of 90 can still result in a perfectly straight shooting projectile - it's just very unlikely. ….

Now we must use some assumptions for this formula. The basic average height of a tank is 3 meters and length is 6 meters. The mil dot formula is the size of the target in meters X 1000 / the size of the target in mils. So for the above example the target is 3 meters X 1000 = 3000/ 8 mils which equals 375 meters. 2 Warthunder101 • 5 yr. ago Any plans to buff rockets? Or are they staying the same? Also can you rework the RP and Sl gain from heli battles. I feel like the goal should be which side can destroy more ground forces but instead it just ends up Heli vs Heli which I'm sure is what you had in mind. 1 More posts you may like r/Warthunder JoinAttack from above, aim with 1 wing at close range, shoot for engine top or cupola roof, always go for light and medium tanks if you have a choice. Or... spam those rockets and pray but even that id do only from above. With spits its easier because the rockets are closer to the nose and you can get closer to your target before you need to pull ...Airbrake and Drag Chute, for the planes that have them, are B and Left CTRL + P. Guns are all Spacebar, with Small-calibre guns being having a secondary bind of 1 and Large-calibre guns 2. Bombs are 3 (bomb bay doors open with Left CTRL + B) Guided Bombs are Left ALT + 3. Rockets are 4 or R. Rocket Salvos are Left ALT + 4.General info Testing the Tiny Tim rocket against a 3-inch armoured target. The Tiny Tim was a massive rocket weighing around 1,285.3 lbs (583 kg) and could only effectively be carried by more stout fighters, dive-bombers and attackers/medium bombers.Options: -Learn to aim so that one rocket will hit and one will miss. However, you'll need to hope that Comrade Stalin does not hear of this practice, as it is very wasteful to spend two rockets and only hit one target. -Fire at two tanks at the same time (is only a matter of firing discipline to find targets at suitable distance from each other).nope! there's no explicit setting saying "toggle" or "hold" for aim. I had to assign Z and RMB to "zoom control" under common. Meanwhile, changing the zoom control setting under the tank controls did absolutely nothing! classic. IIRC the version in the Common section is toggle, while the ones in the individual vehicle type sections are hold.47. Jayhawker32 • 3 mo. ago. It gets an equivalent load out to the premium A-10 though. Not saying it should be 10.0 but the A-10 can carry 6x AGM-65B, 2x GBU-8s and 2x AIM-9Ls. The 10.3 can do the same with D model Mavs and 4x AIM-9Ls. I get that this is faster than an A-10 but it doesn’t add significant capability to be .7 BR higher IMO. War thunder rocket aiming, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]